Wiki
The people, places and peoples of Bitterroot, straight from the world records. Entries grow as the books reach them.
Characters
- Brynn MeadowstrideKael’s mate and a skilled animal keeper in her own right. She manages breeding, feed, difficult animals and basic animal treatment, and keep
- Daren ThornhideBrackenjaw leatherworker and saddler. Quiet, precise and patient. His mate Sela vanished near Whispering Woods six years ago. Daren says he
- Edda MossvaleBrackenjaw healer, herbalist and field medic. Blunt, observant and difficult to shock. An old hind-leg injury prevents normal militia fighti
- Elka TrailscarRovan’s mate and an experienced hunter and trapper. She is more willing than Rovan to discuss ordinary wilderness dangers but does not betra
- Fera StonepawVarek’s eleven-year-old niece and ward. Cautious, observant and strongly protective of her younger brother Tobin. The disappearance of their
- Garrik HearthmaneBrackenjaw cook, brewer and messkeeper. Usually jovial, but an experienced former militia fighter emerges quickly when the enclave is threat
- Hale ThornhideDaren’s fourteen-year-old son. Capable, brooding and old enough to understand that his mother never came home. Hale resents Daren’s refusal
- Harl TimberfallBrackenjaw carpenter and wheelwright. Strong, methodical and direct. He builds carts, gates, bridges, roofs and defensive timberwork and is
- Jori AshforgeTorren’s twelve-year-old son. Curious, practical and mischievous, he already knows basic forge chores and simple hammer work. He is close en
- Kael MeadowstrideBrackenjaw stablekeeper and animal handler. Calm around frightened animals and quicker on horseback than on his feet. In militia service he
- MerrinA sixteen-year-old apprentice working under Garrik and Osa in Hearthmane Hall. Merrin belongs to another local family that has not yet been
- Osa HearthmaneGarrik’s mate and co-keeper of Hearthmane Hall. She manages brewing, preserved foods, stores and the practical side of feeding a settlement
- Pell TrailscarRovan and Elka’s six-year-old son. Pell follows older children whenever he can get away with it and collects feathers, stones and tracks tha
- Pip Holt12-year-old upright feral werewolf and Ragna Holt's daughter. Pip is a scrappy, brave, stubborn, observant, eager, tomboyish would-be Bounda
- Ragna Holt41-year-old upright feral werewolf, veteran Boundary Warden, and mother of Pip Holt.
- Rovan TrailscarBrackenjaw hunter, tracker and scout. He supports Boundary Wardens with trail reports, spoor, game and field knowledge without formally join
- Rusk MeadowstrideKael and Brynn’s eight-year-old son. Enthusiastic, fearless around animals and utterly convinced that Pip Holt is already a real Boundary Wa
- SennA fifteen-year-old tracking apprentice taught by Rovan and Elka. Senn’s own family remains intentionally unauthored; the Trailscar household
- Tavi HearthmaneGarrik and Osa’s fifteen-year-old child. Tavi has begun militia training and takes it seriously, sometimes clashing with Pip’s belief that b
- Tess TrailscarRovan and Elka’s thirteen-year-old daughter. Outdoorsy, observant and already competent at reading ordinary animal sign. She gets along well
- Tobin StonepawVarek’s five-year-old nephew and ward. Young enough that his memories of his parents are fragmentary, he follows Fera closely and treats the
- Torren AshforgeBrackenjaw blacksmith and farrier. Loud, practical, stubborn and more sentimental than he admits. He maintains ordinary tools and settlement
- Varek StonepawBrackenjaw quartermaster and storekeeper. Methodical, strict about inventories and quietly generous when the settlement is genuinely in need
Places
- Ashforge HouseA soot-dark timber and stone home set close to the forge. Its deep eaves, thick shutters, stone hearth and fenced rear yard are built to tol
- Ashforge SmithyBrackenjaw’s working forge and farrier shed, built around a stone chimney, broad anvil floor, quenching trough and covered shoeing bay. Torr
- BitterrootThe greater land and living reality known as Bitterroot, containing the Howling Hills and the established regions nested within them.
- Bitterroot BluffsRugged bluff country within the Howling Hills, with difficult approaches and exposed terrain.
- Bitterroot OrphanageAn established orphanage within the Howling Hills. It is a home and institution for young residents without a stable family home, with its d
- Bitterroot PeakHigh mountain country rising above the surrounding lands. Weather, elevation, and isolation shape travel here.
- Brackenjaw Eastern BoundaryThe eastern boundary of Brackenjaw territory, watched and patrolled by Boundary Wardens including Ragna Holt.
- Brackenjaw EnclaveA pre-industrial settlement in Splitpine Reach. Ragna Holt and Pip Holt live here among the Brackenjaw community.
- Brackenjaw Ranger StationThe ranger station used by Brackenjaw Boundary Wardens. Ragna works from here, and Pip has grown up around patrol maps, gear, chores, and ra
- Hearthmane HallBrackenjaw’s communal kitchen, brewhouse and mess hall rather than a luxury tavern. Garrik and Osa feed Wardens, militia, workers and travel
- Hearthmane HouseA noisy family home behind the communal hall, smelling of smoke, bread and malt. Its kitchen table is scarred by years of meals, militia mee
- Hidden Haven CaveA concealed cave within Whispering Woods. Its exact history and uses remain open for authored canon.
- HollowmereA major settlement in the Howling Hills on the western side of Whispering Woods. Hollowmere serves as an important local center for trade, l
- Howling HillsA broad and dangerous major region marked by rugged country, old flood scars, isolated communities, forests, bluffs, and high ground.
- Meadowstride HouseA long, low home beside the animal yards, with mud-friendly floors, a broad wash porch and a kitchen door that seems permanently open to inj
- Meadowstride StablesA timber stable complex with stalls, feed loft, tack room, covered cart bay and small treatment pen. Kael and Brynn keep mounts, pack animal
- Moonflower MeadowA meadow within Whispering Woods associated with the moonflowers that give it its name.
- Mossvale HouseA low, warm house with a ramped threshold for Edda’s injured leg, shelves of labeled jars and a sheltered herb garden behind woven fencing.
- Mossvale InfirmaryBrackenjaw’s small treatment room and field clinic, with two cots, a heavy worktable, boiled bandages, splints, drying herbs and lockable me
- Red Light DistrictHollowmere's entertainment district, serving travelers and locals through taverns, bathhouses, music and dance halls, gambling rooms, inns,
- Shadow CreekA creek running through Whispering Woods and forming a natural landmark and route through the forest.
- Splitpine ReachCold upland country within the Howling Hills. Brackenjaw Enclave lies here, and Boundary Wardens patrol its trails and marked borders.
- Stonepaw HouseA broad family house made crowded by Varek, two children and an elderly dependent. Storage chests line the walls, every shelf is labeled, an
- Stonepaw StoresA reinforced storehouse and trading counter where preserved food, rope, lamp oil, blankets, tools and emergency militia supplies are invento
- The Slave MarketA permanent slave-trading market in the Howling Hills, operating under local authority where the trade is permitted or tolerated. It has no
- Thornhide CottageA narrow cedar-plank cottage kept unusually orderly, with a small drying porch and an old second chair that Daren has never removed. The hou
- Thornhide SaddleryA warm, pungent leather shop with cutting tables, stitching frames, waxed thread, hide racks and forms for boots, packs, harness, quivers an
- Timberfall HouseA sturdy but plainly furnished house built by Harl himself, recognizable by oversized roof beams, a wide front step and repair marks that ne
- Timberfall Timber YardAn open carpenter’s yard of saw trestles, seasoning racks, wheel forms and covered lumber. Harl builds and repairs carts, gates, palisade se
- Trailscar HouseA weathered house at the edge of the enclave with racks for wet cloaks, a map wall, animal tracks pressed into clay tiles and a porch positi
- Trailscar LodgeA hunter and scout workshop with skinning tables, drying racks, trapping gear, trail maps, spare snowshoes and a small smokehouse. Rovan and
- Warning StonesMarked boundary stones used to warn travelers before they cross deeper into Brackenjaw territory.
- Whispering WoodsAn expansive ancient forest threaded by Shadow Creek. To many healthy travellers it can appear to be difficult but ordinary wilderness. To p
Families
- AshforgeTorren Ashforge’s household. Torren is Brackenjaw’s blacksmith and farrier and raises his son Jori after separating from Mira, who now lives
- HearthmaneGarrik and Osa Hearthmane’s household with their teenager Tavi. Their communal hall is one of Brackenjaw’s social centers and also supports
- HoltThe Holt family of Brackenjaw Enclave. Ragna Holt is Pip Holt's mother. They are their own Bitterroot family and are not Whiteclaws.
- MeadowstrideKael and Brynn Meadowstride’s stable household with their son Rusk. They are one of Brackenjaw’s steadier families and keep the enclave’s wo
- MossvaleEdda Mossvale’s household. Edda is unmated and has no children, but much of Brackenjaw has passed through her care at one time or another.
- StonepawVarek Stonepaw’s household. Varek is unmated and raises his sister’s children, Fera and Tobin, after their parents vanished on a route that
- ThornhideDaren Thornhide and his son Hale. Daren is treated locally as a widower after his mate Sela vanished near the outer approaches of Whispering
- TimberfallHarl Timberfall’s one-person household. His former mate Fenna left Brackenjaw after years of conflict over his repeated willingness to take
- TrailscarRovan and Elka Trailscar’s hunting household with Tess and Pell. Rovan works closely with the Boundary Wardens without being one himself and
Factions
- Boundary WardensBrackenjaw rangers responsible for patrol work, boundary defense, trail security, threat assessment, and keeping Splitpine Reach defensible.
- Brackenjaw MilitiaThe civilian defense body of Brackenjaw Enclave. Members are residents first: smiths, carpenters, hunters, animal handlers, cooks, healers a
Societies
- Bitterroot Bluffs BandsA starter grouping for small communities and travelling bands associated with Bitterroot Bluffs.
- Bitterroot Orphanage HouseholdThe caretakers and residents associated with Bitterroot Orphanage, represented as a household rather than a blood family.
- Bitterroot Peak ClansA starter grouping for inhabitants associated with Bitterroot Peak and its high country.
- Brackenjaw EnclaveA civilian frontier community in Splitpine Reach organized around ordinary households, practical trades, local defense and the professional
- Howling Hills PeoplesA broad World Forge grouping for the independent peoples of the Howling Hills. It does not imply a single centralized state and can be split
- Whispering Woods ClansA starter grouping for families and clans living in or regularly using Whispering Woods. It exists so the region has inhabitants without inv
Peoples
- AvianfolkAnthropomorphic bird peoples of Bitterroot. Avian traditions often emphasize voice, height, distance, layered calls, aerial symbolism, and m
- BadgerfolkAnthropomorphic badger peoples of Bitterroot. Badger communities often grow around dense local networks, practical crafts, digging or stonew
- BearfolkAnthropomorphic bear peoples of Bitterroot. Bear communities commonly favor physically grounded craft, communal labor, heavy celebration, de
- Bitterroot beastfolkThe intelligent speaking peoples of Bitterroot. Body form varies widely between peoples and individuals, from strongly anthropomorphic to fe
- BoarfolkAnthropomorphic boar peoples of Bitterroot. Boarfolk traditions often prize blunt expression, physical celebration, endurance, territorial p
- CervidfolkAnthropomorphic deer, elk, and related cervid peoples of Bitterroot. Their cultures often develop ceremonial, melodic, seasonal, and landsca
- FelinefolkAnthropomorphic feline peoples of Bitterroot. Feline communities often develop precise, expressive performance traditions with strong attent
- FoxfolkAnthropomorphic fox peoples of Bitterroot. Fox communities are often associated with quick social reading, expressive performance, negotiati
- HarefolkAnthropomorphic rabbits and hares of Bitterroot. Harefolk communities are frequently known for quick communal dances, rapid instrumental tra
- OtterfolkAnthropomorphic otter peoples of Bitterroot. Otter communities are frequently river- or coast-oriented and favor social, rhythmic, playful m
- ReptilefolkAnthropomorphic reptilian peoples of Bitterroot. Reptilefolk cultures vary widely, but many regional traditions favor hypnotic repetition, p
- WerewolfIntelligent speaking werewolves of Bitterroot. Ragna Holt and Pip Holt are upright feral werewolves.
Events
- When the Howling Hills DrownedA catastrophic flood changed the Howling Hills, drowning valleys, altering routes, and leaving scars that continue to shape travel, settleme